Project Rally
A downloadable game for Windows and Linux
A flash strategy game with city-building flavor, where you move a character around a small neighborhood to establish buildings. Gain population and the people support to drive out BigRealty whom is trying to seize control of the neighborhood.
The project is still in alpha prototype stage, where all the main gameplay features are still in active development. The project is public on itch.io to encourage accountability and hopefully to do some early testing on controls and game mechanics.
Updates for v0.037:
- Cosmetic changes. Updated layout of the UI so that player character information is shown at the bottom of the screen.
- Lighting updates during night time. Some building shadows are still off and still work-in-progress.
- Implemented a "Room Screen" that shows up when you go to your room. Players can see the furniture obtained. As you build and get better ratings, furniture will be upgraded and players will gain small perks.
- Started implementing a "request/offer"mechanic. In v0.037 build, only "Club" has such mechanic.
Design challenges:
- How to make the neighborhood feel more lived?
Rally version 0.032 update for linux build is available for play and download now. To properly play this build, download the file "rally_v0p037_linux.x86_64" and double-click on the executable to launch the game. Windows build (unverified) is also available to download "rally_v0p037_windows.zip"
Web version for this build is unavailable, please use either the linux or windows build.
How to Play
It uses point-and-click control to choose an object/place where your character is going. After moving close to the object/place, click on the object/place again to display the available activities. Empty lots have "establish", Utility posts have "Activate", etc.
Utility Post
Like city-building games, you must activate the zoning before you can build buildings.

First, walk to an un-activated utility post (a road with an electric sign) and activate it. Beware that you need to pay some money to do so.
After that, empty lots will be available to be built upon.

Zoning Types
Green Tile | Residential |
Blue Tile | Commercial |
Yellow Tile | Facility |
Pink Tile | Logistic |
Move your character near an empty lot, and then click on it again to enable the "Establish" interaction option. You will see another menu to choose which building to establish.

Ratings
Building commercials, facilities, and transport buildings to attract potential residence. There is rating and demand meter for population as shown in the top-right of the game UI.

As you build different buildings, each rating will go up and thus population demand will also grow. When there is some population demand, build some residentials so they can move in!
Energy
Energy is expended as you move about and do interactions. When it's out, you will not be able to execute any interactions (with some exceptions that build back energy) and your movement will be sluggish!

Go back to your room and rest to replenish.

Gates
There are several gates scattered around the neighborhood which prevent you from using the road.

So, go to these outposts and use your rally-points to rally it and gain passage!
Competition
You will be playing against BigRealty to gain the residence's support. BigRealty will dispatch their agents (purple car as shown below) to build residentials or rally support for their own gain.

Your goal is to gain enough support on campaign day and wisely command the crowd to drive out BigRealty from your neighborhood and win the game!
| Updated | 10 days ago |
| Status | Prototype |
| Platforms | Windows, Linux |
| Author | AbstractLaser |
| Genre | Strategy |
| Tags | 2D, Casual, Experimental, Management, No AI, Point & Click, Singleplayer, Top-Down |
| Content | No generative AI was used |
Install instructions
Download the file "rally_v0p037_linux.x86_64" and double-click on the executable to play it.
Currently only tested on Linux machine. Windows build is available but no testing has been yet. Download "rally_v0p037_windows.zip", extract the file and run "rally_v0p037_windows.exe".
Development log
- Project Rally v0.037 - Peeling away Abstractions One at a Time - Making the Game...10 days ago
- Project Rally v0.032 - Move Waypoints and Visible Zonings41 days ago
- Project Rally v0.030 - Following Crowd Grow Longer and Longer as you Gather more...73 days ago
- Project Rally v0.025 - Command Crowds! (2026 April Update)Apr 30, 2026
- Project Rally v0.020 - Build Establishments, Rally Support, and Drive out BigRea...Mar 29, 2026
- Project Rally v0.015 - Build and Safe the Neighborhood (2026 February Update Edi...Feb 28, 2026
- Project Rally v0.012 (2026 January Update)Jan 31, 2026
- Project Rally v0.01 Released!Dec 30, 2025
Green Tile
Blue Tile
Yellow Tile
Pink Tile



Comments
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hey dude i have a old version of your game should i archive it?
The old version is a very rough prototype of the game, as it is still in early active development. I would not recommend archiving it since it would just take memory space.
But feel free to archive it if you can afford the memory space.
also archived the current web pag